So for our next task in 'Contemporary Media Issues', we have to come up with an idea of a game, that is based in the screen school.
Me and Josie decided to base our game around the theme of whales and underwater life. The game will be played inside a giant lifelike killer whale (Sebastian Charles II), and players will enter through the whales mouth, immediatley immersing them into the marine theme.
There are 6 levels and 6 players at the start, each with their own colour. The game is a 3D game with players aiming to burst as many of their coloured balls as possible in a minute. The loser is the person who burst the least amount of their colour and has to leave the game, with the rest of the players going on to the next level. As the game progresses, the levels get harder, with distractions such as fish swimming out at them in 3D to make it more difficult to concentrate. At level 6, the hardest level, there are just 2 players left and after the winner is found, the room becomes an anti-gravity chamber and the winner gets 1 minute floating round. Our game is an exercise and mind game, with players having to focus and run around the room.
I love our idea and wish it could be made in real life. If I win the lottery, I know what I'm spending it on...
Here's the link to our prezi pitching our game. Unfortunately due to pesky house viewings we were not able to attend uni on the day to present it but hope you enjoy it here anyway!
http://prezi.com/c9pelk8kwzsc/bubbly-whale-game/

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